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Name: Better call Paul

Global Game Jam 2020 - theme - repair

Genre: Top down arcade game
Artstyle: Experimental

Engine: Unity

My Role: Gameplay Designer

Better Call Paul is a frantic computer fixing simulator where you are doomed to fail. Fix as many computers as you can before the time runs out!

This was my first global Gamejam, and at first I found the experience very challenging and intense. Working to concept and create with such a limited time scale was difficult, but I came out with a deeper understanding of not only my own skills, but how a team needs flawless communications to achieve such an intense goal. Lastly this experience really highlighted the importance of scope control, as the scale of the project definitely held us back in a few areas. overall this experience was extremely enlightening.

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